WebYou could try using an event to reset your game. When the condition for resetting the game is met, such as winning or losing, broadcast the event. On your stage you should set up a script that starts running when the event is received. This script should reset all the values, such as sprite coordinates and variables, to their original state. WebA sprite's X Positionis its location on the x (horizontal) axis of the stage. The value increases or decreases depending on how far right or left (respectively) on the Stagethe spriteis, where the lateral center is 0. On the left side of the stage, the X value is -240, while on the right side of the stage, it is 240.
How to have a sprite go in a direction depending on the mouse position?
Web22 dec. 2016 · If you will be changing the sprite's direction then add a set direction block. You don't need the set size block if the size will always be 100%. The easy way to set x and y is to drag the sprite to where you want it first, then look in the motion blocks for the … Web3 jan. 2024 · On Scratch, there is no ‘reset’ button. Instead, you must make all of the sprites (objects) go back to their original positions after clicking the green flag using scripts. Let's say your sprite starts at x0, y0 (coordinates). Here is what you are doing: when clicked move 5 steps stop this script orbit iron mountain mi
Positioning the sprite using X and Y coordinates
Web1 sep. 2024 · Drag the x position block into the x: circle on the glide block. Then the y position block in the y: circle on the glide block. Now, set the number of seconds to hold … Web2 okt. 2014 · 5 There's a sensing block called " [costume #] or []", which allows you to get properties on another sprite. The [costume #} can be changed to [x position] or [y position]. Note that you'll have to choose the target sprite in the right dropdown before it lets you change the property in the left dropdown. Share Improve this answer Follow Web24 apr. 2013 · To calculate the direction from sprite 1 to sprite 2 you can calculate the displacement from 1 to 2 in x and y, then use the atan function to find the required angle: … orbit investors